
Absorb Fusion
Add 1 "Gem-Knight" card from your Deck to your hand, then you can apply this effect. ● Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or your side of the field. You can only activate 1 "Absorb Fusion" per turn. You cannot Special Summon monsters the turn you activate this card, except "Gem-Knight" monsters.
Price history (market low)
Jun 13low $0.01 · high $1.72Jun 20
Printings (4)
| Set | Rarity | No. | Market low | |
|---|---|---|---|---|
| Clash of Rebellions | Ultra Rare | CORE-EN092 | $1.00 | |
| Clash of Rebellions · 1st | Ultra Rare | CORE-EN092 | $1.42 | |
| Battles of Legend: Monster Mayhem · 1st | Secret Rare | BLMM-EN164 | $0.01 | |
| Battles of Legend: Monster Mayhem · 1st | Secret Rare | BLMM-EN164 | — |