Yad'al-Hecahands

Yad'al-Hecahands

When your opponent activates a Spell/Trap Card, while you control a "Hecahands" monster: Negate the activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap to your field. You can only activate 1 "Yad'al-Hecahands" per turn.

Price history (market low)

Not enough price history yet — it builds as we scrape.

Printings (4)

SetRarityNo.Market low
Phantom Revenge · 1stSuper RarePHRE-EN011$0.34
Phantom Revenge · 1stSuper RarePHRE-EN011
Phantom Revenge · 1stRarePHRE-EN011$0.01
Phantom Revenge · 1stRarePHRE-EN011