
Magical Citadel of Endymion
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
Price history (market low)
Not enough price history yet — it builds as we scrape.
Printings (6)
| Set | Rarity | No. | Market low | |
|---|---|---|---|---|
| Structure Deck: Spellcaster's Command | Common | SDSC-EN019 | $0.15 | |
| Structure Deck: Spellcaster's Command · 1st | Common | SDSC-EN019 | $0.05 | |
| OTS Tournament Pack 7 | Super Rare | OP07-EN008 | $0.18 | |
| Dark Saviors | Secret Rare | DASA-EN055 | $0.15 | |
| Dark Saviors · 1st | Secret Rare | DASA-EN055 | $0.25 | |
| Structure Deck: Order of the Spellcasters · 1st | Common | SR08-EN024 | $0.19 |