Spirit Illusion

Spirit Illusion

Equip only to a Level 5 or higher Fiend or Zombie monster. When an attack is declared involving the equipped monster and an opponent's monster: You can make that opponent's monster lose ATK equal to the equipped monster's ATK. You can activate 1 of these effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. ● Special Summon 1 "Doppelganger Token" (Level 5/ATK ?/DEF 0) with the equipped monster's Type, Attribute, and ATK. You can only use this effect of "Spirit Illusion" once per turn.

Price history (market low)

Not enough price history yet — it builds as we scrape.

Printings (2)

SetRarityNo.Market low
Maze of the Master · 1stRareMZTM-EN034$0.01
Maze of the Master · 1stRareMZTM-EN034